
Sorry for the long span of no posts or tips. Maintaining a blog is pretty time consuming, but I have been busy!
2 new apps are up. The first app is Beaver Fling. A little touch game that really doesn't do much. Simply fling the beaver off the screen. The harder you flick the higher your score.
The second app is a virtual scrying mirror. Scrying is the ancient art of seeing. The best known example is using a crystal ball. This app uses an openGL wrapper framework called cocos2d. This was originally a python library for mac, but was ported to the iPhone. It has a learning curve and documentation is spotty, but it saves a ton of time. With it I was able to do realistic candle flames, mists, ripples and transitions. If you are going to make a 2d game you need to check it out at cocos2d-iphone.
More on how several pitfalls I found later.
Enjoy!
0 comments:
Post a Comment